package com.bsu.bsurokon;

import com.stickycoding.rokon.Texture;
import com.stickycoding.rokon.TextureAtlas;

public class GameTextures {
	public static TextureAtlas atlas;
	public static Texture gameBack;
	public static Texture robot;
	public static Texture wood_rectangle;
	public static void load(){
		try{
			atlas = new TextureAtlas(128);
			atlas.insert(gameBack = new Texture("bg.png"));
			atlas.insert(robot = new Texture("spt.png"));
			atlas.insert(wood_rectangle = new Texture("wood_rectangle.png"));
			atlas.complete();
		}catch(Exception e){
			e.printStackTrace();
		}
	}
}
